#pragma once
#ifndef JERRY_H
#define JERRY_H


#include<string>

using namespace std;

class Jerry
{
public:
	Jerry();
	~Jerry();
	int getX();
	int getY();
	void setPosition(int x, int y);

private:
	string name = " ";
	int x;
	int y;
};

#endif // !JERRY_H
